So when writing this ive got an idea I don’t know how I didn’t come to before and much better than whatever crap I’ve wanted to give you as “PHYCO” solution. Instead change it from 13 to 14 on the last line.So ive noticed plenty of folk in various mod comments to complain about such problem without knowing what it is – game crashing on initial loading and only working once some mods are turned off, without actual difference which mods are turned off, which is most likely caused by trinket overflow and so this guide addresses such problem where i try to give valiable solution that doesn’t require to turn off mod altogether. Trinket in the top slot, if you want to use the trinket in the bottom slot If it exists and is alive, then the Player you selected with the first macro,Īnd finally yourself if the first two conditions failed. It will cast Power Infusion on your mouseover This macro will be the one you actually end up binding to your barsĪnd pressing. If you want to change anything in this macro, you The second macro will be automatically edited and overwritten whenĬlicking the first macro. /run local n=UnitName("target") or "player" if not InCombatLockdown() then EditMacro(GetMacroIndexByName("PI"),nil,nil,"#showtooltip\n/cast Power Infusion\n/cast Power Infusion\n/use 13") print("PI Updated to ".n) end.Second macro with the name of the target so you do not need to manually type it in. ![]() When clicking the macro, it will then update the ![]() The first macro requires you to target the player you want to give Power Infusion to, you can use the below combination of macros to make this If you find yourself editing the macro often to swap who you are giving
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